I'm getting a lot better at this! I bag it and move on. The snake collapses, struggling for breath, and a few blows to the head finish it easily. It isn't long before I spot a helmet snake and, still sneaking, I move closer and deliver a solid blow to its body. The mole rat lies battered and dead at my feet, I triumphantly scoop it up and place it in my backpack, noting that at least all of my exertion will leave it nicely tenderised for later.Īfter some brief finger counting, I decide it would not be worth spending a month killing the rest of them, so I continue up the ramp to the east. Annddd let's see here.yep, 23 blows in total. Bruised but very much still alive, I heft the hammer for another blow. Striking from the shadows, I bash the nearest mole rat in the rear. I need to practice my skills, and I only have so much food, so I creep up behind them with my war hammer in hand. Movement ahead! I approach cautiously to find a small colony of naked mole rats. Eventually it begins to slope upwards, and realising that many dangerous foes may be lurking, I adopt a stealthy pace to conceal my footsteps. I pass by the odd mushroom or pool of filthy water, but there is no trace of the road's architects. I head to the north and then to the east, the road shows no sign of ending. The cavern may be a natural formation but the wide, gleaming road carved through it is definitely not. Finally, I am able to lower the map from my face somehow, and find myself deep underground in an expansive cavern. I have no idea how this works or where I am going, neither did I look up the key to exit this mode. I somehow exit the fortress and wander aimlessly among hills, dales, deserts and forest. I can't find my way out of this bloody fortress, so I decide it is time to travel by map. I inquire with some fellow guards about the prospect of them joining me for an adventure, alas they merely mock my enthusiasm and laugh me off. The baroness also mentions that Satincuddled is famous for its chocolate chapel, which if nothing else would go really well with this prepared elk brain I have in my satchel. Thieves and murderers, human of course, have a small settlement called Satincuddled among some nearby hills. She informs me that "we've got beasts, criminals, bandits and bone-chilling horror". #DWARF FORTRESS SCREW PUMP PROFESSIONAL#Piles of naked dwarves lie atop one another, presumably hoping that none of their writhing results in any gems getting lodged where they really shouldn't.Ĭarrying myself as the professional I am, I pay no attention to these goings on and politely approach the Baroness Minkot - still eager to prove myself useful for something. In the corner, a few nobles (including the Duke) appear to have rounded up some of the commoners and forced them into some sort of orgy. Among them, many of the nobility are frolicking merrily. Expensive looking armour, jewels and crafts cover the floor a foot deep. Besides, technically I'm a fortress guard and cannot be held responsible for dangers that lie even slightly outside of it.īeyond the dining halls I stumble into a treasure vault. My eagerness to perform does not blind my common sense however, and I hasten to inform him that this is not my problem and that I will be going now. He informs of a fearsome beast roaming the nearby Candid Dunes, it is a monstrous hydra responsible for many local deaths - including some lesser nobles. Striking up polite conversation with the senior architect, I quickly steer the conversation towards recent troubles - eager to fulfil my duty as a trusted guard of the people. Moving closer, the welcome sounds of drinking and conversation fill my ears and I stroll merrily into a dining room packed with my fellow dwarves. Finally, I hear sounds coming from the west. I wonder if perhaps the fortress was sieged and everybody died, which wouldn't be a great prospect for further employment. Things are starting to feel a bit creepy. Making my way up some stairs I discover room after room, each in the same state - a bed, clothing strewn across the floor, and devoid of people. I stumble through endless forges and workshops with not another soul in sight. I created a new world to finally give adventure mode a proper try.īehold the ongoing (but probably not for much longer) adventures of Inod Ducimusen, a dwarf peasant recently appointed to the guard post of his home fortress.ĭespite living here all of my life I do not know my way around the fortress.
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